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Open on Codeforces · 1,118 unique accepted
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Quality: 32,696 global accepts · Tags: math · first AC: Sep 30, 2024 · C# 10 (first AC)
Quality: 57,267 global accepts · Tags: brute force, dp, math · first AC: Sep 25, 2024 · C# 10 (first AC)
Quality: 86,850 global accepts · Tags: math, number theory · first AC: Sep 25, 2024 · C# 10 (first AC)
Quality: 40,658 global accepts · Tags: dfs and similar, dp, greedy, math · first AC: Sep 24, 2024 · C# 10 (first AC)
Quality: 39,459 global accepts · Tags: math · first AC: Sep 23, 2024 · C# 10 (first AC)
Quality: 28,252 global accepts · Tags: constructive algorithms, greedy, math · first AC: Sep 20, 2024 · C# 10 (first AC)
Quality: 26,250 global accepts · Tags: combinatorics, constructive algorithms, greedy, math · first AC: Sep 14, 2024 · C# 10 (first AC)
Quality: 25,609 global accepts · Tags: data structures, greedy · first AC: Aug 30, 2024 · last AC: Aug 30, 2024 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 26,870 global accepts · Tags: brute force, games, greedy, sortings · first AC: Jul 20, 2024 · C# 10 (first AC)
Quality: 26,997 global accepts · Tags: brute force, greedy, implementation, math · first AC: Jul 15, 2024 · C# 10 (first AC)
Quality: 26,453 global accepts · Tags: greedy, implementation · first AC: Jul 15, 2024 · C# 10 (first AC)
Quality: 33,273 global accepts · Tags: constructive algorithms, math · first AC: Jul 11, 2024 · C# 10 (first AC)
Quality: 41,412 global accepts · Tags: implementation, math · first AC: Jul 7, 2024 · C# 10 (first AC)
Quality: 16,092 global accepts · Tags: greedy, implementation · first AC: Apr 7, 2026 · C# 13 (first AC)
Quality: 17,418 global accepts · Tags: math, number theory · first AC: Mar 16, 2026 · C# 13 (first AC)
Quality: 14,319 global accepts · Tags: bitmasks, dp, fft, greedy, math · first AC: Feb 25, 2026 · C# 13 (first AC)
Quality: 14,561 global accepts · Tags: constructive algorithms, strings · first AC: Feb 21, 2026 · C# 13 (first AC)
Quality: 29,312 global accepts · Tags: brute force, greedy, implementation · first AC: Feb 1, 2026 · C# 13 (first AC)
Quality: 28,733 global accepts · Tags: data structures, greedy · first AC: Jan 25, 2026 · C# 13 (first AC)
Quality: 25,526 global accepts · Tags: constructive algorithms, greedy, math, number theory · first AC: Dec 14, 2025 · C# 13 (first AC)
Quality: 22,912 global accepts · Tags: bitmasks, greedy, strings · first AC: Dec 11, 2025 · C# 13 (first AC)
Quality: 27,019 global accepts · Tags: implementation, two pointers · first AC: Dec 8, 2025 · C# 13 (first AC)
Quality: 30,221 global accepts · Tags: brute force, implementation, math, number theory · first AC: Oct 28, 2025 · C# 13 (first AC)
Quality: 27,917 global accepts · Tags: brute force, constructive algorithms · first AC: Oct 17, 2025 · C# 13 (first AC)
Quality: 21,556 global accepts · Tags: greedy, implementation · first AC: Oct 6, 2025 · C# 13 (first AC)