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Open on Codeforces · 557 unique accepted
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Quality: 978 global accepts · Tags: combinatorics, fft · first AC: Mar 19, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 483 global accepts · Tags: combinatorics, data structures, fft, math, sortings · first AC: Mar 17, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 1,209 global accepts · Tags: data structures, dp, dsu, graphs, math, trees · first AC: Mar 15, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 1,318 global accepts · Tags: brute force, data structures, divide and conquer, dp, implementation, math, trees · first AC: Mar 14, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 1,141 global accepts · Tags: brute force, dp, math · first AC: Mar 13, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 1,695 global accepts · Tags: brute force, dp, greedy, sortings, two pointers · first AC: Mar 12, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 1,060 global accepts · Tags: data structures, math · first AC: Mar 11, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 763 global accepts · Tags: data structures · first AC: Mar 11, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 1,176 global accepts · Tags: data structures, dp, games, hashing, implementation, math, number theory, sortings · first AC: Mar 10, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 3,957 global accepts · Tags: data structures, probabilities · first AC: Mar 10, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 2,572 global accepts · Tags: data structures, hashing, strings · first AC: Mar 5, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 1,466 global accepts · Tags: binary search, bitmasks, brute force, constructive algorithms, divide and conquer, two pointers · first AC: Mar 4, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 577 global accepts · Tags: binary search, data structures, geometry, sortings, two pointers · first AC: Mar 4, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 1,546 global accepts · Tags: brute force, combinatorics, dp, number theory · first AC: Mar 4, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 581 global accepts · Tags: brute force, games, implementation, interactive · first AC: Mar 3, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 3,691 global accepts · Tags: data structures, divide and conquer, greedy, math · first AC: Feb 20, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 3,032 global accepts · Tags: binary search, constructive algorithms, data structures · first AC: Feb 19, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 1,851 global accepts · Tags: combinatorics, dp, math · first AC: Feb 16, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 1,903 global accepts · Tags: dp, dsu, graphs · first AC: Feb 16, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 1,788 global accepts · Tags: combinatorics, dp, math, probabilities · first AC: Feb 12, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 1,838 global accepts · Tags: binary search, bitmasks, brute force, dp, strings, two pointers · first AC: Feb 11, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 2,028 global accepts · Tags: bitmasks, combinatorics, data structures, dp, two pointers · first AC: Feb 11, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 2,217 global accepts · Tags: dp, matrices · first AC: Feb 10, 2025 · C++17 (GCC 7-32) (first AC)
Quality: 1,915 global accepts · Tags: data structures, dp, greedy, math, number theory, two pointers · first AC: Feb 10, 2025 · C++17 (GCC 7-32) (first AC)
Quality: 2,071 global accepts · Tags: combinatorics, dp · first AC: Feb 10, 2025 · C++17 (GCC 7-32) (first AC)