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Open on Codeforces · 2,499 unique accepted
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Quality: 908 global accepts · Tags: bitmasks, brute force, combinatorics, dp, games, greedy, implementation, shortest paths · first AC: Jan 21, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 300 global accepts · Tags: combinatorics, data structures · first AC: Dec 10, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 459 global accepts · Tags: combinatorics, dp, math, number theory · first AC: Dec 9, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 486 global accepts · Tags: combinatorics, dp, games, math · first AC: Dec 2, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 715 global accepts · Tags: data structures, dp, trees · first AC: Dec 1, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 541 global accepts · Tags: bitmasks, brute force, dp, implementation · first AC: Nov 10, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 828 global accepts · Tags: constructive algorithms, dp, interactive · first AC: Nov 10, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 397 global accepts · Tags: data structures, dfs and similar, divide and conquer, dp, implementation, trees · first AC: Nov 1, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 1,057 global accepts · Tags: constructive algorithms, dfs and similar, dp, graphs, greedy, trees · first AC: Oct 15, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 653 global accepts · Tags: binary search, brute force, data structures, dp, games, greedy, implementation, trees · first AC: Sep 28, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 533 global accepts · Tags: data structures, dp, implementation · first AC: Sep 5, 2024 · last AC: Sep 5, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 723 global accepts · Tags: data structures, sortings, string suffix structures, strings · first AC: Aug 26, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 641 global accepts · Tags: brute force, data structures, divide and conquer, dp, greedy, math, two pointers · first AC: Aug 25, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 882 global accepts · Tags: binary search, bitmasks, data structures, divide and conquer, greedy, trees · first AC: Aug 20, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 1,035 global accepts · Tags: constructive algorithms, games, implementation · first AC: Aug 19, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 730 global accepts · Tags: bitmasks, constructive algorithms, dp, implementation · first AC: Aug 12, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 1,256 global accepts · Tags: brute force, combinatorics, dp, greedy, math · first AC: Aug 9, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 615 global accepts · Tags: data structures, divide and conquer, shortest paths, trees · first AC: Apr 17, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 2,588 global accepts · Tags: dfs and similar, divide and conquer, dsu, trees · first AC: Apr 16, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 1,532 global accepts · Tags: data structures, probabilities, trees · first AC: Apr 11, 2024 · last AC: Apr 14, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 1,130 global accepts · Tags: brute force, greedy, implementation, math · first AC: Apr 14, 2024 · last AC: Apr 14, 2024 · C++17 (GCC 7-32) (first AC)
Quality: 7,954 global accepts · Tags: data structures, dsu · first AC: Sep 13, 2023 · last AC: Apr 9, 2024 · C++20 (GCC 11-64) (first AC)
Quality: 3,657 global accepts · Tags: data structures · first AC: Feb 19, 2024 · C++20 (GCC 11-64) (first AC)
Quality: 937 global accepts · Tags: bitmasks, brute force, dfs and similar · first AC: Feb 19, 2024 · C++20 (GCC 11-64) (first AC)
Quality: 658 global accepts · Tags: constructive algorithms, math · first AC: Feb 14, 2024 · C++20 (GCC 11-64) (first AC)