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Open on Codeforces · 974 unique accepted
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Quality: 16,684 global accepts · Tags: constructive algorithms, greedy, number theory · first AC: Aug 30, 2020 · C++17 (GCC 7-32) (first AC)
Quality: 21,085 global accepts · Tags: games, trees · first AC: Jun 20, 2020 · C++14 (GCC 6-32) (first AC)
Quality: 18,346 global accepts · Tags: math · first AC: May 30, 2020 · C++17 (GCC 7-32) (first AC)
Quality: 20,280 global accepts · Tags: constructive algorithms, data structures, sortings · first AC: May 24, 2020 · C++17 (GCC 7-32) (first AC)
Quality: 17,925 global accepts · Tags: brute force, constructive algorithms, greedy, math · first AC: May 15, 2020 · C++17 (GCC 7-32) (first AC)
Quality: 21,643 global accepts · Tags: data structures, math, number theory · first AC: May 12, 2020 · C++17 (GCC 7-32) (first AC)
Quality: 16,503 global accepts · Tags: math, number theory, sortings · first AC: May 6, 2020 · C++17 (GCC 7-32) (first AC)
Quality: 15,484 global accepts · Tags: constructive algorithms, greedy, sortings, strings · first AC: May 2, 2020 · C++17 (GCC 7-32) (first AC)
Quality: 14,996 global accepts · Tags: math, number theory · first AC: May 2, 2020 · C++17 (GCC 7-32) (first AC)
Quality: 7,158 global accepts · Tags: brute force, dp, greedy · first AC: Apr 19, 2020 · last AC: Apr 19, 2020 · C++17 (GCC 7-32) (first AC)
Quality: 24,671 global accepts · Tags: dfs and similar, dp, greedy, sortings, trees · first AC: Apr 15, 2020 · C++17 (GCC 7-32) (first AC)
Quality: 26,321 global accepts · Tags: implementation, math · first AC: Mar 24, 2020 · C++17 (GCC 7-32) (first AC)
Quality: 10,525 global accepts · Tags: brute force, constructive algorithms, greedy, strings · first AC: Mar 1, 2020 · C++17 (GCC 7-32) (first AC)
Quality: 12,859 global accepts · Tags: dfs and similar, greedy, implementation · first AC: Feb 17, 2020 · C++17 (GCC 7-32) (first AC)
Quality: 8,901 global accepts · Tags: brute force, data structures, implementation · first AC: Feb 3, 2020 · C++17 (GCC 7-32) (first AC)
Quality: 12,677 global accepts · Tags: data structures, greedy, implementation, math · first AC: Feb 2, 2020 · C++17 (GCC 7-32) (first AC)
Quality: 13,849 global accepts · Tags: dp, greedy, strings · first AC: Feb 2, 2020 · C++17 (GCC 7-32) (first AC)
Quality: 4,925 global accepts · Tags: data structures, divide and conquer, dp, greedy, implementation, trees · first AC: Feb 26, 2026 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 4,961 global accepts · Tags: constructive algorithms · first AC: Feb 23, 2026 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 5,091 global accepts · Tags: data structures, dp · first AC: Feb 23, 2026 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 6,699 global accepts · Tags: constructive algorithms, greedy, implementation, math · first AC: Dec 27, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 5,375 global accepts · Tags: brute force, implementation · first AC: Oct 30, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 6,760 global accepts · Tags: games, greedy, math · first AC: Oct 3, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 6,059 global accepts · Tags: combinatorics, implementation, math · first AC: Sep 24, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 7,491 global accepts · Tags: games, greedy · first AC: Sep 20, 2025 · C++23 (GCC 14-64, msys2) (first AC)