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Open on Codeforces · 404 unique accepted
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Quality: 3,255 global accepts · Tags: dp, trees · first AC: Mar 11, 2024 · C++17 (GCC 7-32) (first AC)
Quality: 2,473 global accepts · Tags: brute force, data structures, divide and conquer, dp, graphs, greedy, shortest paths · first AC: Jul 19, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 1,024 global accepts · Tags: chinese remainder theorem, geometry, implementation, math, number theory · first AC: Jun 2, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 2,047 global accepts · Tags: greedy, implementation, sortings · first AC: Apr 19, 2025 · last AC: Apr 19, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 2,256 global accepts · Tags: brute force, interactive, math · first AC: Apr 17, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 1,591 global accepts · Tags: binary search, bitmasks, brute force, constructive algorithms, implementation, interactive · first AC: Apr 16, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 3,933 global accepts · Tags: data structures, math, number theory · first AC: Apr 15, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 1,793 global accepts · Tags: binary search, combinatorics, dp, implementation, math, two pointers · first AC: Apr 5, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 1,292 global accepts · Tags: dp, greedy, sortings · first AC: Jan 19, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 1,245 global accepts · Tags: binary search, brute force, data structures, divide and conquer, implementation, number theory · first AC: Oct 11, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 1,763 global accepts · Tags: bitmasks, games, greedy, interactive · first AC: Sep 30, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 1,814 global accepts · Tags: dp, greedy, trees · first AC: Sep 6, 2024 · C++17 (GCC 7-32) (first AC)
Quality: 1,855 global accepts · Tags: binary search, data structures, divide and conquer, dp, greedy · first AC: Apr 30, 2024 · C++17 (GCC 7-32) (first AC)
Quality: 10,842 global accepts · Tags: data structures, divide and conquer, trees · first AC: Apr 28, 2024 · C++17 (GCC 7-32) (first AC)
Quality: 1,624 global accepts · Tags: brute force, combinatorics, dp, math, number theory · first AC: Apr 26, 2024 · C++17 (GCC 7-32) (first AC)
Quality: 1,480 global accepts · Tags: data structures, dfs and similar, divide and conquer, graphs, implementation, math, trees · first AC: Apr 19, 2024 · C++17 (GCC 7-32) (first AC)
Quality: 4,837 global accepts · Tags: data structures, divide and conquer · first AC: Apr 3, 2024 · C++17 (GCC 7-32) (first AC)
Quality: 5,615 global accepts · Tags: data structures, dp, geometry · first AC: Mar 11, 2024 · C++17 (GCC 7-32) (first AC)
Quality: 1,023 global accepts · Tags: data structures, implementation, sortings, two pointers · first AC: May 12, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 592 global accepts · Tags: dp, games · first AC: Mar 28, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 1,315 global accepts · Tags: dfs and similar, flows, graph matchings, graphs · first AC: Oct 28, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 1,102 global accepts · Tags: binary search, brute force, dfs and similar, dp, trees · first AC: Oct 27, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 760 global accepts · Tags: 2-sat, binary search, combinatorics, constructive algorithms, dfs and similar, dsu, graphs · first AC: Oct 18, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 1,065 global accepts · Tags: data structures, dp, games, greedy, implementation · first AC: Oct 14, 2024 · C++20 (GCC 13-64) (first AC)
Quality: 581 global accepts · Tags: brute force, games, implementation, interactive · first AC: Oct 12, 2024 · C++20 (GCC 13-64) (first AC)