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Open on Codeforces · 978 unique accepted
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Quality: 1,107 global accepts · Tags: brute force, divide and conquer, dp, greedy, trees · first AC: Mar 8, 2023 · C++14 (GCC 6-32) (first AC)
Quality: 3,611 global accepts · Tags: data structures, dfs and similar, trees · first AC: Mar 7, 2023 · C++14 (GCC 6-32) (first AC)
Quality: 203 global accepts · Tags: constructive algorithms, graphs, implementation, shortest paths, trees · first AC: Sep 24, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 550 global accepts · Tags: constructive algorithms, data structures, graphs, sortings · first AC: Aug 28, 2025 · C++20 (GCC 13-64) (first AC)
Quality: 285 global accepts · Tags: bitmasks, brute force, dp, trees · first AC: Mar 21, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 670 global accepts · Tags: bitmasks, brute force, dfs and similar, sortings · first AC: Jan 11, 2025 · last AC: Mar 13, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 493 global accepts · Tags: dp, implementation, math · first AC: Feb 27, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 472 global accepts · Tags: interactive · first AC: Jan 29, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 647 global accepts · Tags: dp, interactive · first AC: Jan 29, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 1,455 global accepts · Tags: constructive algorithms, graphs · first AC: Jan 28, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 402 global accepts · Tags: constructive algorithms, math · first AC: Jan 28, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 722 global accepts · Tags: data structures, games · first AC: Jan 28, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 1,055 global accepts · Tags: combinatorics, dp, trees · first AC: Jan 27, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 967 global accepts · Tags: brute force, dp, graphs, greedy · first AC: Jan 27, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 924 global accepts · Tags: bitmasks, dp, matrices · first AC: Jan 27, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 435 global accepts · Tags: dp, implementation, trees · first AC: Jan 27, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 707 global accepts · Tags: data structures, divide and conquer, dp, geometry, two pointers · first AC: Jan 24, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 398 global accepts · Tags: brute force, greedy, sortings · first AC: Jan 24, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 165 global accepts · Tags: graphs, interactive, shortest paths · first AC: Jan 22, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 216 global accepts · Tags: dp · first AC: Jan 22, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 528 global accepts · Tags: bitmasks, combinatorics, dfs and similar, dp, graphs, math, trees · first AC: Jan 21, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 948 global accepts · Tags: constructive algorithms, graphs, interactive · first AC: Jan 21, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 826 global accepts · Tags: math, probabilities · first AC: Jan 21, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 413 global accepts · Tags: data structures, dp, strings, trees · first AC: Jan 21, 2025 · C++23 (GCC 14-64, msys2) (first AC)
Quality: 1,075 global accepts · Tags: data structures, dfs and similar, dp, shortest paths, trees · first AC: Jan 19, 2025 · C++23 (GCC 14-64, msys2) (first AC)